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High
King Dalban Valius
The ever
burning fields of the Plains of Urvus appear eternally like wheat
fields ready for harvest. The citizens of the sun-worshippers of
Eslador call these lands their home, and have the strength enough to
make enemies think twice about invading it. Though fearsome in their
military strength, the people of Eslador, under the leadership of
High King Dalban Valius, are taught peace and serenity, fighting
only to defend their homeland and loved
ones.
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Knights
The Eslador Knights have
balanced attack and health, but their special abilities sets them
apart from other knight classes. These knights have abandoned their
shields and have improved on their speed in order to give them an
edge in battle. Worried less about survive, and more about killing
their enemy faster, the Eslador Knights wield two weapons, and make
use of the movement mechanic Swiftness in order to attack
faster.
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Wizards
The firecallers of Eslador have
low health and no melee attack strength, but have a high amount of
Verve to cast damaging spells. At higher levels, the spells the
wizards learn fall into two types: the faster chain spells which can
be cast multiple times in a turn, and the wave spells that can
damage multiple targets. While they manage to spend all their
available Verve on most of their spells, these wizards are ideal for
dealing with stronger single units, and groups of units.
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Paladins
Blending a balanced
attack and health with the ability to cast spells, the Eslador
Paladin makes firecalling part of their melee attacks. While their
attack and health are lower than that of the knights, this class can
spend their Verve to add fire-element magical damage to their melee
swings, allowing them to deal moderate damage regardless of the
armor or card-types of their
targets.
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